[Apr 15, 2023] P1 24h of Daytona (Daytona)

Discussion in 'Race Information' started by Simon Christmann, Apr 12, 2023.

Thread Status:
Not open for further replies.
P1 24h of Daytona
Posted By Simon Christmann

Daytona
Saturday, April 15, 2023 - 12:00 PM
(ends Sunday, April 16, 2023 - 12:00 PM)
Timezone: Europe/London

Upcoming Occurrences

All times have been adjusted for the timezone: Europe/London

Linked Occurence:
Start: Saturday, April 15, 2023 - 12:00 PM
End: Sunday, April 16, 2023 - 12:00 PM
0 Going   RSVP   Tools
Upcoming Occurrences:
This event does not have any/other upcoming occurrences...
Click to expand...
  1. Simon Christmann

    Simon Christmann Administrator Staff Member P1 gaming e.V.

    Admin Post
    [​IMG]
    Date: 15th April 2023
    Track: Daytona - Road Course

    Briefing: 10:45 UTC - 15min
    Qualy: 11:00 UTC - 45min
    Warm-Up: 11:45 UTC - 15min
    Race Start: 12:00 UTC - 24h
    Race Finish: 12:00 UTC

    Time scale: 1x
    Weather:
    Real-time (ClimaCell)
    Cuts Allowed: 11

    Servername: P1 24h Eventserver
    Password: Busstop

    Replays:
    Race
    Results: Result


    Briefing:

    Pit Entry:
    It is not allowed to enter the pits by driving over the red marked area in the picture below

    [​IMG]


    Pit Exit:
    When leaving the pits you have to stay on the left side until you are able to judge oncoming traffic in your mirrors

    Lapping:
    The slower classes have to stay in the corner (picture below) 7,8, 11, 12, 13 on the low line and the lapping cars have to pass on the outside. An overtake on the apron will result in a disqualification (the exception is when entering the pits).

    [​IMG]

    Race Start:
    There will be a manual formation lap. After the simulation starts the race with a green flag there will be a manual single-file formation lap. We will have 2 starting groups. One group for each class. The group should have a distance of ~5-10 seconds. Once leaving the Busstop chicane the field will go in double file formation for the race start. Once all groups are in formation race control will tell all cars to get ready for the start. The green command (for all classes at once) will follow within a few seconds of delay after the message to get ready.

    Damaged cars on the way into the pits:
    It is mandatory that damaged cars that are not able to race at normal race pace drive on the apron back to the pits.

    Orange Zones:
    none

    Explanation:
    In this orange zone, passing is allowed but with absolute care. Especially faster class cars lapping slower cars need to watch out and be extra careful.
    If there is an incident in the orange zone, the car at fault will be given a harsher penalty than on other parts of the track for the same infraction.
     
    Markus Broch likes this.
  2. Simon Christmann

    Simon Christmann Administrator Staff Member P1 gaming e.V.

    Admin Post
    Addition to the briefing note:
    • Each team is allowed to send 1 spectator on the server. This will be revoked if there are problems with the server like:
      • Drivers cant join to do a driver swap
      • There are performance issues on the server
     
  3. Simon Christmann

    Simon Christmann Administrator Staff Member P1 gaming e.V.

    Admin Post
    Provisional race results and server replay are added in the first post.

    Incident reports are open until the 22nd of April at 6:00 UTC.
     
Thread Status:
Not open for further replies.
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.