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10th December 2024
Headlines Updates
Headlines Updates
- Improvements to AI tyre temperature simulation resulting in a better correlation to player tyre warmup.
- Improved VR support
- Large scale memory usage optimisation resulting in higher FPS during more contested scenes
- Improved texture loading performance with improvements of around 30%
- Added new Online menu
- Improved event lobby screen for all online modes
- Added the ability to host your own lobbies via RaceControl.GG
- Added Online Championships feature for RaceControl Pro
- Daily Race future event access and practice for RaceControl Pro
- Added HTML Broadcast Overlay system with WEC styling
- Fix for AMD memory leaks (as seen in Update 2, Patch 1, Hotfix 2)
- Added McLaren 720S LMGT3 Evo as FREE DLC
- Added Corvette Z06 LMGT3.R as part of DLC Pack 3
- Added BMW M4 LMGT3 as part of DLC Pack 3
- Added Ferrari 296 LMGT3 as part of DLC Pack 3
- Added Interlagos as part of DLC Pack 3
- Tyre/Aero updates – The “edge” on both tyre and aero has been softened. Locking the brakes (especially at front) is now less easy. There is a little bit more grip at higher speeds and a less aggressive drop-off when at or slightly over the limit.
- Tyre Physics – Adjusted temperature warm-up curve to provide less grip at low tyre temperatures. Adjusted grip drop-off with temperature & pressure sensitivity based on slip. Slightly less aggressive curve.
- Fixed “A Day At The Races” achievement not tracking when completing laps in the Porsche 911.
- Fixed AI tyre logic which would lead to AI always pitting the first lap after coming out of the pits in damp conditions.
- Reworked AI lapping logic on straights so they no longer aim for gaps that don’t exist, hoping the other car gets out of the way
- Fix for physics thread slow downs when lots of AI are on a straight
- Improved AI settings so you can now set Aggression Low – Medium – High. This scales according to difficulty and Limiter is set automatically with this too.
- Removed translation on N and R gears so that they show on non-English languages.
- Update to allow restricted classes by event
- Added support for limited vehicle availability
- Fixed crash from driver labels when exiting game
- Adjusted lighting balance as ambient was often too blue.
- Updated cameras to stay onboard cars when returning to garage
- Fixed engineer message “One Lap To Go” being displayed more than once.
- Added ABS adjustability to MFD electronics page
- Fixed “One Lap to Go” message often being shown wrong, and added follow up messages when the situation changes.
- Improved weather information on session MFD page
- Fixed degrees character not rendering properly when changing FOV in game
- Fix for keyboard key combinations not working correctly from some users such as adjusting seat, mirrors or pitch.
- Removed Steering Torque Capability setting, as this would often result in incorrect FFB configuration.
- Added control mapping for ABS increase/decrease
- Added Limited Tyres online support
- Corrected some errors with localisation text
- Fixed Virtual Energy lap count calculation being incorrect when returning to the garage after starting their first lap without completing it at Sebring.
- Improvements to Tyre Physics to allow increase in slip related dropoff with cold tyres.
- Fixes for real road drying line calculations not working
- Reviewed Real Road clearing of rubber in the rain
- Added future Daily Race cards
- Fixed join event button not refreshing after event has started
- Fix for post-race online results screen not showing
- Fix for viewing past event results always showing todays date.
- Updated the event countdown bar to count down not up
- Improved handling of split & event cancelled notifications
- Fixed finish position not showing up on recent event cards
- Fixed “Page Not Found” error when clicking during “event changeover” trying to access online event pages
- Fix for 0 appearing on the standings screen in online racing monitor next to the session time.
- Fixed formation line issues on full formation lap when Safety car pits
- Fixed fast rolling start at Le Mans causing player disqualification when following starting instructions in LMP2 or GT car
- Fixed inconsistencies in the race start guide causing drivers to receive penalties
- Fixed a situation in which the formation user experience may break if the leader does not grid
- Fixed stuttering/judder when viewing replay with the replay UI displayed
- Fixed a game crash when loading an old replay
- Improved robustness of Save Game format
- Fixed car MFD value adjustment not being stored in game saves
- Fix for full damage repair always taking 180s after loading a save game
- Fix for saved damage not being restored when restarting stints.
- Fixed some of the car setup settings return to default when loading a saved game..
- Fixed some issues around setting screen resolution when monitors have changed
- Disabled ABS driving aid in in game settings menu when current car is equipped with in car ABS (LMGT3)
- Added ABS map to car setup menu
- Update FOV key bind control so that default sits correctly in the sequence
- Added anti-roll bar bindings to car controls
- Updated graphics settings page to force confirmation of unapplied changes when leaving screen.
- Fix various issues surrounding headphones including initialisation, lack of bass response, and HRTF selection
- Improved code support for ABS and TC sound
- Full Screen – when the game is in full screen window mode the game will always be the active window even though other windows are in focus on top of it
- Fix for booting the game in full screen mode on an AMD will often crash or take a long time to boot
- Updated and improved car renders for in game car select screens
- Updated Main Menu Order
- Removed corner UI animations to improve CEF rendering
- Updated tyre compound UI colours match official WEC scheme
- Updated damage simulation settings in advanced options to show fixed options rather than a percentage slider
- Fixed online race notification overlapping page titles at the top left of the screen